View Full Version : Number Game
KurtyG
01-15-2008, 08:03 PM
i feel like after searching none of the threads answered my question.
everyone is always saying sidewalls should be 1,1,1,2,3,4 or whatever
i dont get. WHAT DOES IT MEAN?!!?:angry:
laxattack11
01-15-2008, 08:14 PM
For example, 2, would mean that you use two links of the mesh on one link of the sidewalls. It's called doubling, tripling, or even quadrupling up.
KurtyG
01-15-2008, 08:22 PM
so u would clump up the mesh?
sounds like a bad idea
chucktownattack
01-15-2008, 08:25 PM
so u would clump up the mesh?
sounds like a bad idea
Actually, when a head doesn't have quotas of sidewall holes, it's the only way to get a good pocket when using regular and interlocking sidewalls.
KurtyG
01-15-2008, 08:41 PM
so does every head havea specific number set?
knights4life
01-15-2008, 08:44 PM
No. It's just preference for that head. Do whatever works for you.
Lax4life528
01-15-2008, 08:44 PM
usually a head has 7, but some heads like the ones made by gait and the clutch have 14.
chucktownattack
01-15-2008, 08:46 PM
so does every head havea specific number set?
Not at all, those are just recommendations that they found were good pockets. For a high pocket, the big numbers will be closer to the beginning, for a low they will be closer to the end.
KurtyG
01-15-2008, 08:55 PM
what would u recommend for the cyber pro?
xVENOMx
01-15-2008, 08:58 PM
not trying to hijack the thread but what would be good for a high to mid pocket?
so u would clump up the mesh?
sounds like a bad idea
the thing in my sig shows you how to double up (or triple...) without causing a bunching. Personally, I wouldn't recommend anything over doubling or else you may get inconsistencies and whip.
kleinlax-75
01-16-2008, 12:36 PM
a good high mid for 10D would be 1,1,2,2,1,1 or thats what i use but i like it whippy
rynolax
01-16-2008, 02:09 PM
What kind of pocket on the Cyber Pro? Look at the "turkey Day Stringing" thread that I made. I'm not sure on the sidewall pattern, hold on a minute. Also, just use every hole where you want the pocket. If you want a high pocket, use 4-5 holes up top. Same goes for other pockets. Do this:
Start at second hole. Skip to the fourth hole. do the fourth, fifth, sixth, seventh, eight, ninth, tenth holes. Don't skip holes, use 1 mesh link per sidewall bracket. Double up to the thirteenth hole. Do the fourteenth and fifteenth. Skip to the seventeenth hole. Do a single. Tie off at the twentieth. Heres a pic:
http://inlinethumb10.webshots.com/39049/2489876520102556686S600x600Q85.jpg (http://sports.webshots.com/photo/2489876520102556686nIuSHr)
BTW, 1=single. 2=double. 3=triple
lacrossebones89
01-16-2008, 05:24 PM
im not trying to hijack the thread either, but what would be good for a mid pocket in a proton power or evo pro?? thanks a bunch guys, i never understood that numbering thing either...i was always like what the freak is that mean? :WTF:
Titanoh
01-16-2008, 06:05 PM
1,1,1,2,2,2,1
Evo
1,1,1,2,2,1,1
Proton Power
lacrossebones89
01-16-2008, 06:40 PM
1,1,1,2,2,2,1
Evo
1,1,1,2,2,1,1
Proton Power
awesome bro thanks alot!! :thumbsup:
lacrossebones89
01-16-2008, 06:49 PM
one more question for you, how about on a kannon? ive been trying to get a mid pocket on that too, but when i srting it the mesh keeps bagging towards the top...i dont know how to fix this, im getting my jima order tmrw so ill restring it but i dont know the pattern...:thinking: