View Full Version : Ligning up
asift94
02-08-2008, 07:28 PM
I have strung head after head after head, but i can never get the mesh to lign up symetrical!!! this always happens and its really starting to make me mad. BTW its a goalie head
SuperDuper46
02-08-2008, 07:31 PM
did you make sure that they are both tight and that they're both use the same pattern and canyou post some pics
asift94
02-08-2008, 07:32 PM
I have done all that stuff, and once i find my camera i will. I keep everything the same. String pattern is the same and how hard i pulled is the same. Someone save this is really making me angry.
sabreace
02-08-2008, 07:35 PM
You already asked this question... you don't need to post a new thread.
asift94
02-08-2008, 07:35 PM
yeh But i got barely any responses and i cant find the old thread
sabreace
02-08-2008, 07:51 PM
Ok, here are the basic problems then -
Check to make sure your topstring is perfectly symmetrical.
Check to make sure your sidewalls are perfectly symmetrical.
Check to make sure your bottom string is symmetrical and centered on the middle diamond(or diamonds, if it is an on an even numbered row)
asift94
02-08-2008, 07:56 PM
i think i found the problem. Its my topstring. I start stringing one end and as im working my way to the other, it seems to get real uneven. It seems like one end of the mesh is easier to pull that the other. SUggestions?
smalbikpro
02-08-2008, 09:24 PM
fold your mesh over on an odd row for you topstring
asift94
02-08-2008, 09:55 PM
anyone post some links of top string and smalbikpro an odd row for you topstring? explain a little better please. THanks
QBYattackmen15
02-08-2008, 10:16 PM
ok fold the first line of diamonds over the third row, they should line up.
asift94
02-08-2008, 10:48 PM
I finally did it right. I had to mathematically place the strings through the right holes on the topstring. It was my problem all along. Thx anyways guys
Titanoh
02-08-2008, 10:49 PM
I finally did it right. I had to mathematically place the strings through the right holes on the topstring. It was my problem all along. Thx anyways guys
:DOH:
Hehe, good luck with future jobs.